Blind

Game was originally designed to be played vertical

Blind is a design concept of a 2D side scroller developed with mobile devices in mind. In our Interaction, Immersion, and Media Interface class, we were tasked with designing a mobile application.

I ended up designing this 2D side scrolling platformer. The design focused around a dark, contrasting theme that was heavily influenced by Deadlight and Limbo.  

Flowchart of all the different screens for the game

Flowchart of all the different screens for the game